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RESUMÉ

Work experience
​Freelance Software Engineer
Jexreffy Studios, LLC
Remote

​June 2026 - Present

​

  • Built a playable Unity demo of a narrative fiction game for a partner studio's Kickstarter campaign, delivering the full demo in one month using Claude Code.

  • Evaluated and improved AI coding models for frontier AI labs, reviewing model-generated code and writing software engineering tasks built on open-source game engines like Godot.


Senior Software Engineer
Series Entertainment
Remote

Sep 2024 - Mar 2026

​

  • Designed, developed, and delivered the Narrative Fiction Game Engine that enables humans and AI agents to seamlessly create interactive fiction experiences that could be played on the web or a React Native App, all written in TypeScript.

  • Led a team of 5 engineers to develop and launch 2 Netflix games that grew to 500K+ downloads with a 4.5 rating. 

  • Accelerated game and UI development by building features for the Narrative Fiction Engine using Claude Code/Cursor.

  • Improved game stability and the player experience by designing and implementing an automated testing framework with Claude Code to run nightly tests, build a host of save points, proactively identify bugs, and streamline issue resolution.

  • Served as the technical SME, working directly with Netflix stakeholders and QA engineers to meet requirements.

​​

Senior Software Engineer
Avatar Partners, Inc
Remote

​Nov 2022 - Mar 2024

​

  • Designed and developed an internal networked XR defense training experience used for military client security training.

  • Increased software performance to enable more than 16 participants in a single simulation by optimizing Unity netcode.

  • Proactively identified and resolved major performance issues hindering frame rate performance in the VR environment.

​

Freelance Software Engineer
Jexreffy Studios, LLC
Remote

​Aug 2019 - Oct 2022

 

  • Owned the end-to-end development and deployment of 10+ Unity/AWS projects, including real-time games for healthcare and cybersecurity clients using GameLift servers and AWS Lambda, RDS, S3, CloudWatch, and Cognito.

  • Built and delivered a prototype VR eye therapy application to support children with visual development disorders.

  • Independently designed and developed Measure Everything, an iOS educational game with a 4.8 rating.

  • Saved hundreds of QA hours by building and maintaining a robust automated testing suite.

​

Senior Software Engineer
North Star Games
Kensington, MD

​Jan 2016 - Jun 2019

 

  • Led the development and launch of a digital board game that generated 100K+ downloads on Steam, iOS, and Android.

  • Architected the core campaign and multiplayer experiences with AI players and built a secure user management system.

  • Created a reliable multiplayer experience with real-time and asynchronous matches for 2-4 players using PlayFab/Photon.

​

Senior Software Engineer
Booz Allen Hamilton
McLean, VA

​Mar 2013 - Dec 2015

 

  • Authored interactive media solutions in Unity, creating virtual training experiences for multiple government clients.

  • Developed websites for multiple clients, one using React, one using AngularJS, both hosted via Elastic Beanstalk and RDS.

​

Software Engineer
CareWorks Technologies
Dublin, OH

​Apr 2011 - Feb 2013
 

  • Led development of an automated testing framework at Nationwide Insurance that increased the reliability of their financial investment backend software.

​

Junior Software Engineer
The Equity Engineering Group, Inc.
Shaker Heights, OH

​Jan 2006 - Mar 2011

 

  • Developed an MVC UI/UX interface system for the company’s software platform for oil refineries.

Languages

​TypeScript

JavaScript

C#​

Python
HTML5

CSS

PHP

Objective-C

Java

MySQL

Platforms

Windows

MacOS

iOS

Android

WebGL

Meta Quest

PicoXR

HTC Vive

Environments

Unity​

Unreal Engine

Godot

Phaser 3

Visual Studio

JetBrains

Xcode

Android Studio

AWS

Azure

NodeJS

Skills

Claude Code

Cursor

Grok

OpenAI Codex

Google Gemini

Git

JIRA

Miro

Figma

SCRUM

Agile

TDD

Attributes

Leadership

Critical Thinking

Attention to Detail

Teamwork

Problem Solving

Flexibility

Adaptability

Education​
B.S. Computer Engineering
The University of Akron

​Sep 2003 - May 2008

Certification​
Unity Certified Expert: Programmer
Unity Technologies

Jun 2020

​

Unity Certified Developer
Unity Technologies

Apr 2016

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