Work experience
Freelance Software Engineer
Jexreffy Studios LLC
Cookeville, TN
Jan 2019 - Current
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Owned the end-to-end development and deployment of 10+ Unity/AWS projects, including real-time games for healthcare and cybersecurity clients using GameLift servers and AWS Lambda, RDS, S3, CloudWatch, and Cognito.
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Built and delivered a prototype VR eye therapy application to support children with visual development disorders.
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Independently designed and developed Measure Everything, an iOS educational game with a 4.8 rating.
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Served as the technical advisor on leveraging open-source game engines, like Godot, to streamline AI model training.
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Saved hundreds of QA hours by building and maintaining a robust automated testing suite.
Senior Software Engineer
Series Entertainment
Remote
Sep 2024 - Mar 2026
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Architected, developed, and delivered the Narrative Fiction Game Engine that enables humans and AI agents to seamlessly create Unity apps, React Native apps, and AWS sites for internal and external content creators using TypeScript.
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Led a team of 5 engineers to develop and launch 2 Netflix games that grew to 500K+ downloads with a 4.5 rating.
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Accelerated game and UI development by building features for the Narrative Fiction Engine using Claude Code/Cursor.
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Improved game stability and the player experience by designing and implementing an automated testing framework with Claude Code to run nightly tests, build a host of save points, proactively identify bugs, and streamline issue resolution.
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Served as the technical SME, working directly with Netflix stakeholders and QA engineers to meet requirements.
Senior Software Engineer
Avatar Partners, Inc
Remote
Nov 2022 - Mar 2024
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Designed, developed, and deployed systems for an internally networked XR defense training experience used to complete military client security training for 4 active-duty officers and 16 command center support staff.
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Increased software performance to enable more than 16 participants in a single simulation by optimizing Unity netcode.
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Proactively identified and resolved major performance issues hindering frame rate performance in the VR environment.
Senior Software Engineer
North Star Games
Kensington, MD
Jan 2016 - Jun 2019
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Led the development and launch of a digital board game that generated 100K+ downloads on Steam, iOS, and Android.
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Architected the core campaign and multiplayer experiences with AI players and built a secure user management system.
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Created a reliable multiplayer experience with real-time and asynchronous matches for 2-4 players using PlayFab/Photon.
Senior Software Engineer
Booz Allen Hamilton
McLean, VA
Mar 2013 - Dec 2015
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Authored interactive media solutions in Unity, creating virtual training experiences for multiple government clients.
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Developed websites for multiple clients, one using React, one using AngularJS, both hosted via Elastic Beanstalk and RDS.
Software Engineer
CareWorks Technologies
Dublin, OH
Apr 2011 - Feb 2013
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Led development of an automated testing framework at Nationwide Insurance that increased the reliability of their financial investment backend software.
Junior Software Engineer
The Equity Engineering Group, Inc.
Shaker Heights, OH
Jan 2006 - Mar 2011
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Developed an MVC UI/UX interface system for the company’s software platform for oil refineries.
Languages
C#
C++
Python
Typescript
Javascript
HTML5
CSS
PHP
Objective-C
Java
MySQL
Platforms
Windows
MacOS
iOS
Android
WebGL
Meta Quest
PicoXR
HTC Vive
Environments
Unity
Unreal Engine
Godot
Phaser 3
Visual Studio
JetBrains
Xcode
Android Studio
AWS
Azure
NodeJS
Skills
Claude Code
Cursor Grok
OpenAI Codex
Google Gemini
Git
JIRA
Miro
Figma
SCRUM
Agile
TDD
Attributes
Leadership
Critical Thinking
Attention to Detail
Teamwork
Problem Solving
Flexibility
Adaptability
Education
B.S. Computer Engineering
The University of Akron
Sep 2003 - May 2008
Certification
Unity Certified Expert: Programmer
Unity Technologies
Jun 2020
Unity Certified Developer
Unity Technologies
Apr 2016
