Work experience
Senior Software Engineer
Series Entertainment
Remote
Sep 2024 - Mar 2026
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Developer Lead on Narrative Fiction Game Engine project in Typescript. Created to be utilized by AI Agents for internal and external content creators to create apps for Unity and Web in a matter of days.
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Shipped The Ultimatum: Choices and Single’s Inferno: Choices with 500k downloads and 4.5 rating on time for Netflix Games.
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Interfaced with Netflix employees to deliver both QA and release builds on time.
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Utilized AI tools, specifically Claude Code and Cursor, to create new features for the Narrative Fiction Engine within 48 hours while maintaining high quality code standard with a thorough testing suite.
Software Engineer
Jexreffy Studios LLC
Cookeville, TN
Jan 2019 - Dec 2024
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Freelance developer hired to create multiple diverse software solutions. Made a career change after moving for personal reasons.
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Shipped 1 iOS educational game and 10+ internal projects for multiple repeat health care and cybersecurity clients.
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Most clients were looking to leverage the Unity engine for their specific business needs.
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Some Unity applications utilized AWS for their backend, utilizing GameList Servers for realtime games, authorizing users & security via Cognito, IAM, RESTful connections via API Gateway, Lambda, RDS, S3, server monitoring via CloudWatch, Systems Manager.
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One client was building a game prototype with Unreal Engine. The prototype was completed, but was determined to not be successful.
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Ensured quality code standards and utilized best practices while finishing deadlines up to two weeks ahead of schedule.
Software Engineer
Avatar Partners, Inc
Remote
Nov 2022 - Mar 2024
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Architected multiple systems for an internal networked XR defense training experience that the military clients used in their security training, both active-duty security personnel and support staff in the command center.
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Optimized Unity Netcode, increasing performance to enable more than 16 participants in a single simulation.
Senior Software Engineer
North Star Games
Kensington, MD
Jan 2016 - Jun 2019
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Developer Lead of the digital Evolution board game with 100k downloads and 4.5 rating released on Steam, iOS, and Android.
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Optimized the multiplayer experience through PlayFab and Photon to create a secure and reliable experience in both real time and asynchronous matches for 2 to 4 players.
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Coordinated cross-functional teams, ensuring alignment on project objectives.
Senior Software Engineer
Booz Allen Hamilton
McLean, VA
Mar 2013 - Dec 2015
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Authored interactive media solutions in Unity, creating virtual training experiences for multiple government clients.
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Developed websites for multiple clients, one using React, one using AngularJS, both hosted via Elastic Beanstalk and RDS.
Software Engineer
CareWorks Technologies
Dublin, OH
Apr 2011 - Feb 2013
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Led development of an automated testing framework at Nationwide Insurance that increased the reliability of their financial investment backend software.
Junior Software Engineer
The Equity Engineering Group, Inc.
Shaker Heights, OH
Jan 2006 - Mar 2011
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Developed an MVC UI/UX interface system for the company’s software platform for oil refineries.
Languages
C#
C++
Python
Typescript
Javascript
HTML5
CSS
PHP
Objective-C
Java
MySQL
Platforms
Windows
MacOS
iOS
Android
WebGL
Meta Quest
PicoXR
HTC Vive
Environments
Unity
Unreal Engine
Godot
Phaser 3
Visual Studio
JetBrains
Xcode
Android Studio
AWS
Azure
NodeJS
Skills
Claude Code
Cursor AI
OpenAI Codex
Google Gemini
Git
JIRA
Miro
Figma
SCRUM
Agile
TDD
Attributes
Leadership
Critical Thinking
Attention to Detail
Teamwork
Problem Solving
Flexibility
Adaptability
Education
B.S. Computer Engineering
The University of Akron
Sep 2003 - May 2008
Certification
Unity Certified Expert: Programmer
Unity Technologies
Jun 2020
Unity Certified Developer
Unity Technologies
Apr 2016
